Contents

SCNVector3

A representation of a three-component vector.

Declaration

struct SCNVector3

Overview

SceneKit uses three-component vectors for a variety of purposes, such as describing node or vertex positions, surface normals, and scale or translation transforms. The different vector components should be interpreted based on the context in which the vector is being used.

Topics

Components

Creating Vectors

Converting Vector Types

Comparing Vectors

Zero Constant

Initializers

See Also

Vectors