SCNVector3Make(_:_:_:)
Returns a new three-component vector created from individual component values.
Declaration
func SCNVector3Make(_ x: Float, _ y: Float, _ z: Float) -> SCNVector3func SCNVector3Make(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat) -> SCNVector3Parameters
- x:
The first component of the vector.
- y:
The second component of the vector.
- z:
The third component of the vector.
Return Value
An initialized SCNVector3 structure.