Contents

SCNVector4FromGLKVector4(_:)

Returns a four-element SceneKit vector structure corresponding to a GLKit vector structure.

Declaration

func SCNVector4FromGLKVector4(_ vector: GLKVector4) -> SCNVector4

Parameters

  • vector:

    A four-element GLKit vector structure.

Return Value

A four-element SceneKit vector structure representing the same vector as the input parameter.

See Also

Converting Vector Types