Contents

SCNVector4ToGLKVector4(_:)

Returns a four-element GLKit vector structure corresponding to a SceneKit vector structure.

Declaration

func SCNVector4ToGLKVector4(_ vector: SCNVector4) -> GLKVector4

Parameters

  • vector:

    A four-element SceneKit vector structure.

Return Value

A four-element GLKit vector structure representing the same vector as the input parameter.

See Also

Converting Vector Types