Shadow Receiving Occlusion Surface (RealityKit)
A surface shader that defines properties for a RealityKit Occlusion material that receives dynamic lighting.
See Also
Nodes
Unlit Surface (RealityKit)PBR Surface (RealityKit)Occlusion Surface (RealityKit)View Direction (RealityKit)Camera Position (RealityKit)Geometry Modifier Model To World (RealityKit)Geometry Modifier World To Model (RealityKit)Geometry Modifier Normal To World (RealityKit)Geometry Modifier Model To View (RealityKit)Geometry Modifier View To Projection (RealityKit)Geometry Modifier Projection To View (RealityKit)Geometry Modifier Vertex ID (RealityKit)Surface Model To World (RealityKit)Surface Model To View (RealityKit)Surface World To View (RealityKit)