rotate(byAngle:duration:)
Creates an action that rotates the node by a relative value.
Declaration
class func rotate(byAngle radians: CGFloat, duration: TimeInterval) -> SKActionParameters
- radians:
The amount to rotate the node, in radians.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s zRotation property animates to the new angle.
This action is reversible; the reverse is created as if the following code is executed: