rotate(toAngle:duration:)
Creates an action that rotates the node counterclockwise to an absolute angle.
Declaration
class func rotate(toAngle radians: CGFloat, duration: TimeInterval) -> SKActionParameters
- radians:
The angle to rotate the node to, in radians.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s zRotation property is interpolated to the new angle.
This action is not reversible; the reverse of this action has the same duration but does not change anything.