scaleX(to:y:duration:)
Creates an action that changes the x and y scale values of a node.
Declaration
class func scaleX(to xScale: CGFloat, y yScale: CGFloat, duration: TimeInterval) -> SKActionParameters
- xScale:
The new value for the node’s x scale value.
- yScale:
The new value for the node’s y scale value.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s xScale and yScale properties are animated to the new value.
This action is not reversible; the reverse of this action has the same duration but does not change anything.