scaleY(to:duration:)
Creates an action that changes the y scale value of a node to a new value.
Declaration
class func scaleY(to scale: CGFloat, duration: TimeInterval) -> SKActionParameters
- scale:
The new value for the node’s y scale value.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s yScale property animates to the new value.
This action is not reversible; the reverse of this action has the same duration but does not change anything.