speed(by:duration:)
Creates an action that changes how fast the node executes actions by a relative value.
Declaration
class func speed(by speed: CGFloat, duration: TimeInterval) -> SKActionParameters
- speed:
The amount to add to the node’s speed.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s speed property animates to the new value.
This action is reversible; the reverse is created as if the following code is executed: