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particleColorBlendFactorRange

The range of allowed random values for a particle’s starting color blend factor.

Declaration

var particleColorBlendFactorRange: CGFloat { get set }

Discussion

The default value is 0.0. If non-zero, the initial color blend factor of each particle is randomly determined and may vary by plus or minus half of the range value.

See Also

Controlling How the Texture is Blended with Particle Color