Contents

SKKeyframeSequence

An object that performs interpolation between values specified at different times (keyframes).

Declaration

class SKKeyframeSequence

Mentioned in

Overview

The primary use for an SKKeyframeSequence object is to animate properties on particles emitted by an SKEmitterNode object, but it can also be used for your general interpolation needs across a discrete set of inputs.

When a keyframe sequence is used with an emitter node, particles determine their values by sampling the keyframe sequence. The sequence replaces the normal simulation performed by the emitter node.

Topics

First Steps

Sequence Building

Sequence Running

Sequence Information

Interpolation Modifiers

Constants

See Also

Mathematical Tools