init(edgeChainFrom:)
Creates an edge chain from a path.
Declaration
init(edgeChainFrom path: CGPath)Parameters
- path:
A Core Graphics path. The points are specified relative to the owning node’s origin. The path must not intersect itself.
Mentioned in
Return Value
A new edge-based physics body.
Discussion
An edge has no volume or mass and is always treated as if the isDynamic property is equal to false. Edges may only collide with volume-based physics bodies.