isPaused
A Boolean value that indicates whether the view’s scene animations are paused.
Declaration
var isPaused: Bool { get set }Discussion
If the value is true, the scene’s content is fixed onscreen. No actions are executed and no physics simulation is performed.
When an application moves from an active to an inactive state, isPaused is automatically set to true. When an application returns to an active state, isPaused is automatically set to its previous value.