Contents

handlesGameControllerEvents(matching:withOptions:)

Specifies the game controllers events which should be delivered through the GameController framework when the view or one of its descendants has focus.

Declaration

nonisolated func handlesGameControllerEvents(matching types: GCUIEventTypes, withOptions options: GameControllerEventHandlingOptions?) -> some View

Discussion

SpriteView(scene: MyGameScene())
.handlesGameControllerEvents(matching: .gamepad, withOptions: .defaultOptions)
.focused(true)