addAngularVelocity(_:for:)
Adds a specified angular velocity to a dynamic item.
Declaration
func addAngularVelocity(_ velocity: CGFloat, for item: any UIDynamicItem)Parameters
- velocity:
The angular velocity, expressed in radians per second, that you want to add to the specified dynamic item. Default value is
0. Applying a negative value reduces the angular velocity by the specified amount. - item:
The dynamic item whose angular velocity you want to increase (or decrease).