Contents

addLinearVelocity(_:for:)

Adds a specified linear velocity to a dynamic item.

Declaration

func addLinearVelocity(_ velocity: CGPoint, for item: any UIDynamicItem)

Parameters

  • velocity:

    The linear velocity, expressed in points per second, that you want to add to the specified dynamic item. Default value is 0. Applying a negative value reduces the linear velocity by the specified amount.

  • item:

    The dynamic item whose linear velocity you want to increase (or decrease).

See Also

Configuring a dynamic item behavior