criticalSoundNamed(_:)
Creates a custom sound object for critical alerts.
Declaration
class func criticalSoundNamed(_ name: UNNotificationSoundName) -> SelfParameters
- name:
The name of the sound file to play. This file must be located in the current executable’s main bundle or in the
Library/Soundsdirectory of the current app container directory. If files exist at both locations, the system uses the file from theLibrary/Soundsdirectory. This parameter must not benil.
Return Value
A sound object representing a custom critical alert sound.
Discussion
Critical alerts ignore the mute switch and Do Not Disturb. They require a special entitlement issued by Apple.