texture(from:crop:)
Renders a portion of a node’s contents and returns the rendered image as a SpriteKit texture.
Declaration
func texture(from node: SKNode, crop: CGRect) -> SKTexture?Parameters
- node:
A node object representing the root node of the tree to be render to the texture.
- crop:
A rectangle in the
node’s coordinate system that describes the area to be rendered.
Return Value
A SpriteKit texture that holds the rendered image.
Discussion
The node being rendered does not need to appear in the interface’s presented scene. The new texture is created with a size equal to the size of the crop rectangle. If the node is not a scene node, it is rendered with a clear background color ([SKColor clearColor]).