NSOpenGLContext.Parameter.stateValidation
If enabled, OpenGL inspects the context state each time the update method is called to ensure that it is in an appropriate state for switching between renderers.
Declaration
case stateValidationSee Also
Parameters
NSOpenGLContext.Parameter.swapIntervalNSOpenGLContext.Parameter.surfaceOrderNSOpenGLContext.Parameter.surfaceOpacityNSOpenGLContext.Parameter.surfaceBackingSizeNSOpenGLContext.Parameter.reclaimResourcesNSOpenGLContext.Parameter.currentRendererIDNSOpenGLContext.Parameter.gpuVertexProcessingNSOpenGLContext.Parameter.gpuFragmentProcessingNSOpenGLContext.Parameter.hasDrawableNSOpenGLContext.Parameter.mpSwapsInFlightNSOpenGLContext.Parameter.swapRectangleNSOpenGLContext.Parameter.swapRectangleEnableNSOpenGLContext.Parameter.rasterizationEnableNSOpenGLContext.Parameter.surfaceSurfaceVolatile