MusicSequenceNewTrack(_:_:)
Add a new, empty music track to a music sequence.
Declaration
func MusicSequenceNewTrack(_ inSequence: MusicSequence, _ outTrack: UnsafeMutablePointer<MusicTrack?>) -> OSStatusParameters
- inSequence:
The music sequence to add the new music track to.
- outTrack:
On output, the new music track that was appended to the list of tracks for the music sequence.
Return Value
A result code.
See Also
Managing Music Sequences
NewMusicSequence(_:)DisposeMusicSequence(_:)MusicSequenceBarBeatTimeToBeats(_:_:_:)MusicSequenceBeatsToBarBeatTime(_:_:_:_:)MusicSequenceDisposeTrack(_:_:)MusicSequenceFileCreate(_:_:_:_:_:)MusicSequenceFileCreateData(_:_:_:_:_:)MusicSequenceFileLoad(_:_:_:_:)MusicSequenceFileLoadData(_:_:_:_:)MusicSequenceGetAUGraph(_:_:)MusicSequenceGetBeatsForSeconds(_:_:_:)MusicSequenceGetIndTrack(_:_:_:)MusicSequenceGetInfoDictionary(_:)MusicSequenceGetSMPTEResolution(_:_:_:)MusicSequenceGetSecondsForBeats(_:_:_:)