AVAudio3DMixingRenderingAlgorithm
The types of rendering algorithms available per input bus of the environment node.
Declaration
enum AVAudio3DMixingRenderingAlgorithmOverview
The rendering algorithms differ in quality and CPU cost. AVAudio3DMixingRenderingAlgorithm.equalPowerPanning is the simplest panning algorithm and the least expensive computationally.
When rendering to multichannel hardware, most of the rendering algorithms only render to channels 1 and 2, excluding AVAudio3DMixingRenderingAlgorithm.soundField and AVAudio3DMixingRenderingAlgorithm.auto.
Topics
Rendering Algorithms
AVAudio3DMixingRenderingAlgorithm.autoAVAudio3DMixingRenderingAlgorithm.equalPowerPanningAVAudio3DMixingRenderingAlgorithm.HRTFAVAudio3DMixingRenderingAlgorithm.HRTFHQAVAudio3DMixingRenderingAlgorithm.soundFieldAVAudio3DMixingRenderingAlgorithm.sphericalHeadAVAudio3DMixingRenderingAlgorithm.stereoPassThrough