AVAudio3DMixingRenderingAlgorithm.soundField
An algorithm that renders to multichannel hardware.
Declaration
case soundFieldDiscussion
This takes data the system renders with AVAudio3DMixingRenderingAlgorithm.soundField and distributes it among all of the output channels with a weighting toward the location of the sound. This algorithm is very effective for ambient sounds. Those sounds may derive from a specific location, but they fill the listener’s entire space.