Contents

AVAudio3DMixingRenderingAlgorithm.soundField

An algorithm that renders to multichannel hardware.

Declaration

case soundField

Discussion

This takes data the system renders with AVAudio3DMixingRenderingAlgorithm.soundField and distributes it among all of the output channels with a weighting toward the location of the sound. This algorithm is very effective for ambient sounds. Those sounds may derive from a specific location, but they fill the listener’s entire space.

See Also

Rendering Algorithms