Contents

init(SCNMatrix4:)

Creates a value object that contains the specified SceneKit 4 x 4 matrix.

Declaration

init(SCNMatrix4 v: SCNMatrix4)
init(scnMatrix4 v: SCNMatrix4)
init(SCNMatrix4 v: SCNMatrix4)
init(scnMatrix4 v: SCNMatrix4)

Parameters

  • v:

    The value for the new object.

Return Value

A new value object that contains the matrix information.

See Also

Related Documentation

Working with SceneKit Vector and Matrix Values