init(SCNMatrix4:)
Creates a value object that contains the specified SceneKit 4 x 4 matrix.
Declaration
init(SCNMatrix4 v: SCNMatrix4)init(scnMatrix4 v: SCNMatrix4)init(SCNMatrix4 v: SCNMatrix4)init(scnMatrix4 v: SCNMatrix4)Parameters
- v:
The value for the new object.
Return Value
A new value object that contains the matrix information.