SCNMatrix4
A representation of a 4 x 4 matrix.
Declaration
typealias SCNMatrix4 = CATransform3DDiscussion
SceneKit uses matrices to represent coordinate space transformations, which in turn can represent the combined position, rotation or orientation, and scale of an object in three-dimensional space.
Topics
Creating Transform Matrices
Performing Matrix Operations
SCNMatrix4Translate(_:_:_:_:)SCNMatrix4Rotate(_:_:_:_:_:)SCNMatrix4Scale(_:_:_:_:)SCNMatrix4Invert(_:)SCNMatrix4Mult(_:_:)