addConnections(to:bidirectional:)
Connects this node to all nodes in the specified list.
Declaration
func addConnections(to nodes: [GKGraphNode], bidirectional: Bool)Parameters
Discussion
In GameplayKit, the connections between nodes in a graph are directional. For example, if the connectedNodes list of Node A contains Node B, then a traveler on the graph can move directly from Node A to Node B. For the reverse to also be true, the connectedNodes list of Node B must contain Node A. Use the bidirectional parameter to choose whether to automatically create connections in both directions or create only one-way connections.