connectedNodes
The list of other nodes connected to this node.
Declaration
var connectedNodes: [GKGraphNode] { get }Discussion
In GameplayKit, the connections between nodes in a graph are directional. For example, if the connectedNodes list of Node A contains Node B, then a traveler on the graph can move directly from Node A to Node B. For the reverse to also be true, the connectedNodes list of Node B must contain Node A. To conveniently create connections in both directions, use the bidirectional parameter of the addConnections(to:bidirectional:) method.
For more information, see GameplayKit Programming Guide.