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GLKMatrix3Make(_:_:_:_:_:_:_:_:_:)

Returns a 3x3 matrix created from individual component values.

Declaration

func GLKMatrix3Make(_ m00: Float, _ m01: Float, _ m02: Float, _ m10: Float, _ m11: Float, _ m12: Float, _ m20: Float, _ m21: Float, _ m22: Float) -> GLKMatrix3

Parameters

  • m00:

    The value for position [0,0] in the returned matrix.

  • m01:

    The value for position [0,1] in the returned matrix.

  • m02:

    The value for position [0,2] in the returned matrix.

  • m10:

    The value for position [1,0] in the returned matrix.

  • m11:

    The value for position [1,1] in the returned matrix.

  • m12:

    The value for position [1,2] in the returned matrix.

  • m20:

    The value for position [2,0] in the returned matrix.

  • m21:

    The value for position [2,1] in the returned matrix.

  • m22:

    The value for position [2,2] in the returned matrix.

Return Value

A new matrix.

See Also

Creating Matrices