GLKMatrix3MakeWithArrayAndTranspose(_:)
Returns a 3x3 transposed matrix created from an array of component values.
Declaration
func GLKMatrix3MakeWithArrayAndTranspose(_ values: UnsafeMutablePointer<Float>!) -> GLKMatrix3Parameters
- values:
The set of component values, in column-major order.
Return Value
A new matrix.
Discussion
The matrix is created and then transposed, before being returned to your application.
See Also
Creating Matrices
GLKMatrix3Make(_:_:_:_:_:_:_:_:_:)GLKMatrix3MakeAndTranspose(_:_:_:_:_:_:_:_:_:)GLKMatrix3MakeWithArray(_:)GLKMatrix3MakeWithColumns(_:_:_:)GLKMatrix3MakeWithRows(_:_:_:)GLKMatrix3MakeRotation(_:_:_:_:)GLKMatrix3MakeXRotation(_:)GLKMatrix3MakeYRotation(_:)GLKMatrix3MakeZRotation(_:)GLKMatrix3MakeWithQuaternion(_:)GLKMatrix3MakeScale(_:_:_:)