Contents

GLKMatrix4MakeWithColumns(_:_:_:_:)

Returns a 4x4 matrix created from four column vectors.

Declaration

func GLKMatrix4MakeWithColumns(_ column0: GLKVector4, _ column1: GLKVector4, _ column2: GLKVector4, _ column3: GLKVector4) -> GLKMatrix4

Parameters

  • column0:

    The first column.

  • column1:

    The second column.

  • column2:

    The third column.

  • column3:

    The four column.

Return Value

A new matrix.

Discussion

The first three components of the column3 parameter provide the translation values for the matrix.

See Also

Creating Matrices