addNetworkData
Adds an IONetworkData object to the interface.
Declaration
virtual bool addNetworkData(
IONetworkData *aData );Parameters
- aData:
The
IONetworkDataobject.
Return Value
Returns true if the object was added, false otherwise.
Overview
The IONetworkData object is added to a collection using the key from IONetworkData::getKey(). The object provided is retained.
See Also
Miscellaneous
attachToDataLinkLayerclearInputQueuecontrollerDidChangePowerStatecontrollerDidOpencontrollerWillChangePowerStatecontrollerWillClosedebuggerRegistereddetachFromDataLinkLayerfeedPacketInputTapfeedPacketOutputTapflushInputQueuefreegetControllergetExtraFlagsgetFlagsgetIfnetgetInterfaceStategetInterfaceTypegetMaxTransferUnitgetMediaAddressLengthgetMediaHeaderLengthgetNamePrefixgetNetworkData(const char *)getNetworkData(const OSSymbol *)getUnitNumberhandleClientClosehandleClientOpeninitinitIfnetParamsinputEventinputPacketisPrimaryInterfaceisRegisteredlockperformCommandpowerStateDidChangeTopowerStateWillChangeToregisterOutputHandlerremoveNetworkData(const char *)removeNetworkData(const OSSymbol *)setFlagssetInterfaceStatesetInterfaceTypesetMaxTransferUnitsetMediaAddressLengthsetMediaHeaderLengthsetUnitNumberunlock