Contents

init(bounds:interactionModes:scope:)

Creates a new, empty map with the bounds, interaction modes, and scope you provide.

Declaration

@MainActor @preconcurrency init(bounds: MapCameraBounds? = nil, interactionModes: MapInteractionModes = .all, scope: Namespace.ID? = nil) where Content == MapContentView<Never, EmptyMapContent>

Parameters

  • bounds:

    The Mapcamerabounds that define the camera’s view of the map.

  • interactionModes:

    The Mapinteractionmodes that describe ways a person can interact with the map.

  • scope:

    The map’s Id.

See Also

Creating a map