pathID(_:for:)
Gets the unique ID of the path at the index requested.
Declaration
func pathID(_ pathID: UnsafeMutablePointer<FxPathID?>!, for index: Int) throwsParameters
- pathID:
The ID of the path at the given index.
- index:
The index of the path that you want the ID of. This value is
0-based, so if there arenpaths, you can retrieve paths at indexes0throughn-1.
See Also
Getting Path Information
numberOfPaths(at:)name(_:ofPath:)isPath(_:open:at:)isPath(_:inverted:at:)style(_:ofPath:)length(_:ofPath:at:)length(_:ofSegment:ofPath:at:)number(ofVertices:inPath:at:)vertex(_:at:ofPath:at:)point(_:atPercentageOfDistance:alongPath:at:)point(_:atPercentageOfParameter:alongPath:at:)blendMode(_:ofPath:)pathGeometryInfo(_:forPath:at:)