LowLevelMesh.VertexSemantic.uv3
The semantic for the fourth UV channel, also known as UV3.
Declaration
case uv3Discussion
A shader can access this generic data.
See Also
Specifying intended use
LowLevelMesh.VertexSemantic.bitangentLowLevelMesh.VertexSemantic.colorLowLevelMesh.VertexSemantic.normalLowLevelMesh.VertexSemantic.positionLowLevelMesh.VertexSemantic.tangentLowLevelMesh.VertexSemantic.unspecifiedLowLevelMesh.VertexSemantic.uv0LowLevelMesh.VertexSemantic.uv1LowLevelMesh.VertexSemantic.uv2LowLevelMesh.VertexSemantic.uv4LowLevelMesh.VertexSemantic.uv5LowLevelMesh.VertexSemantic.uv6LowLevelMesh.VertexSemantic.uv7