Contents

makeSurfaceShader(descriptor:)

Synchronous variant of Makesurfaceshader(descriptor:) 66tq8. Blocks the current thread until compilation completes.

Declaration

func makeSurfaceShader(descriptor: LowLevelMaterialResource.SurfaceShader.Descriptor) throws -> sending LowLevelMaterialResource.SurfaceShader

See Also

Creating surface shaders