Contents

SCNWrapMode.clampToBorder

Texture sampling uses texture colors for coordinates in the range from 0.0 to 1.0 (inclusive) and the material property’s Bordercolor value otherwise.

Declaration

case clampToBorder

Mentioned in

Discussion

Texture sampling in areas whose texture coordinates would fall outside this range uses the borderColor property instead of texel colors from the texture image.

See Also

Constants