Contents

SCNWrapMode

Modes to apply to texture wrapping, used by the Wrapt and Wraps properties.

Declaration

enum SCNWrapMode

Overview

Wrapping modes determine texture mapping behavior for cases where a material’s texture coordinates extend outside the range from 0.0 to 1.0. For example, if you use the contentsTransform property to shrink a texture relative to the surface of a geometry, you use the wrap mode properties to determine whether the texture repeats across the surface. The figure below shows the effect of each wrapping mode on an otherwise identical material.

[Image]

Topics

Constants

Initializers

See Also

Configuring Texture Mapping Attributes