changeReverb(to:duration:)
Creates an action that changes an audio node’s reverb to a new value.
Declaration
class func changeReverb(to v: Float, duration: TimeInterval) -> SKActionParameters
- v:
The new value for the reverb. The value should be between
0.0and1.0, inclusive. - duration:
The duration of the animation, in seconds.
Return Value
A new action object.
Discussion
When the action executes, the audio node’s reverb animates from its current value to its new value. For more information, see AVAudio3DMixing.
This action is not reversible.
See Also
Controlling the Audio of a Node
playSoundFileNamed(_:waitForCompletion:)play()pause()stop()changePlaybackRate(to:duration:)changePlaybackRate(by:duration:)changeVolume(to:duration:)changeVolume(by:duration:)changeObstruction(to:duration:)changeObstruction(by:duration:)changeOcclusion(to:duration:)changeOcclusion(by:duration:)changeReverb(by:duration:)stereoPan(to:duration:)stereoPan(by:duration:)