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stereoPan(by:duration:)

Creates an action that changes an audio node’s stereo panning by a relative value.

Declaration

class func stereoPan(by v: Float, duration: TimeInterval) -> SKAction

Parameters

  • v:

    The amount to change the stereo panning by.

  • duration:

    The duration of the animation, in seconds.

Return Value

A new action object.

Discussion

When the action executes, the audio node’s stereo panning animates from its current value to its new value. For more information, see AVAudio3DMixing.

This action is reversible; the reverse is created as if the following code is executed:

See Also

Controlling the Audio of a Node