init(points:count:)
Creates a shape node from a series of points.
Declaration
convenience init(points: UnsafeMutablePointer<CGPoint>, count numPoints: Int)Parameters
- points:
An array of Core Graphics points. The points are relative to the node’s origin.
- numPoints:
The number of points in the array.
Mentioned in
Return Value
A new shape node. The node is created with a path that starts at the first point in the array, joining each adjacent pair of points with a line segment.