init(splinePoints:count:)
Creates a shape node from a series of spline points.
Declaration
convenience init(splinePoints points: UnsafeMutablePointer<CGPoint>, count numPoints: Int)Parameters
- points:
An array of Core Graphics points.
- numPoints:
The number of points in the array.
Mentioned in
Return Value
A new shape node is created. The node is created with a path that starts at the first point in the array, joining each pair of points with a quadratic curve. The control points are calculated automatically based on previous points in the array.