defaultSize(_:in:)
Sets a default size for a volumetric window.
Declaration
nonisolated func defaultSize(_ size: Size3D, in unit: UnitLength) -> some Scene
Parameters
- unit:
The unit of length the dimensions of the window are specified in.
Return Value
A scene that uses a default size for new windows.
Discussion
Use this modifier to indicate the default initial size for a new 3D window created from a Scene using VolumetricWindowStyle:
WindowGroup {
ContentView()
}
.windowStyle(.volumetric)
.defaultSize(Size3D(width: 1, height: 1, depth: 0.5), in: .meters)Each parameter is specified in the unit you provide. The size of a volumetric scene is immutable after creation.
This modifier affects only windows that have the volumetric style in visionOS.