defaultSize(width:height:depth:)
Sets a default size for a volumetric window.
Declaration
nonisolated func defaultSize(width: CGFloat, height: CGFloat, depth: CGFloat) -> some Scene
Parameters
- width:
The default width for the created window.
- height:
The default height for the created window.
- depth:
The default depth for the created volumetric window.
Return Value
A scene that uses a default size for new windows.
Discussion
Use this modifier to indicate the default initial size for a new 3D window created from a Scene using VolumetricWindowStyle:
WindowGroup {
ContentView()
}
.windowStyle(.volumetric)
.defaultSize(width: 600, height: 400, depth: 600)Each parameter is specified in points. The size of a volumetric scene is immutable after creation.
This modifier affects only windows that have the volumetric style in visionOS.