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GLKVector4Normalize(_:)

Returns a new vector created by normalizing an input vector to a length of 1.0.

Declaration

func GLKVector4Normalize(_ vector: GLKVector4) -> GLKVector4

Parameters

  • vector:

    A vector.

Return Value

A new vector.

Discussion

The resulting vector points in the same direction as the input vector, but has a length of 1.0.

See Also

Mathematical Operations Performed on Vectors