GLKVector4Subtract(_:_:)
Returns the difference between two vectors.
Declaration
func GLKVector4Subtract(_ vectorLeft: GLKVector4, _ vectorRight: GLKVector4) -> GLKVector4Parameters
- vectorLeft:
The starting vector.
- vectorRight:
The vector to subtract.
Return Value
A new vector whose components each represent the difference between the components found in the same positions of the two source vectors.
See Also
Mathematical Operations Performed on Vectors
GLKVector4Negate(_:)GLKVector4Normalize(_:)GLKVector4AddScalar(_:_:)GLKVector4SubtractScalar(_:_:)GLKVector4MultiplyScalar(_:_:)GLKVector4DivideScalar(_:_:)GLKVector4Add(_:_:)GLKVector4Multiply(_:_:)GLKVector4Divide(_:_:)GLKVector4DotProduct(_:_:)GLKVector4CrossProduct(_:_:)GLKVector4Lerp(_:_:_:)GLKVector4Project(_:_:)GLKVector4Maximum(_:_:)GLKVector4Minimum(_:_:)