GLKVector4Project(_:_:)
Returns a new vector created by projecting a vector onto another vector.
Declaration
func GLKVector4Project(_ vectorToProject: GLKVector4, _ projectionVector: GLKVector4) -> GLKVector4Parameters
- vectorToProject:
The vector being projected.
- projectionVector:
The projection vector.
Return Value
A new vector.
See Also
Mathematical Operations Performed on Vectors
GLKVector4Negate(_:)GLKVector4Normalize(_:)GLKVector4AddScalar(_:_:)GLKVector4SubtractScalar(_:_:)GLKVector4MultiplyScalar(_:_:)GLKVector4DivideScalar(_:_:)GLKVector4Add(_:_:)GLKVector4Subtract(_:_:)GLKVector4Multiply(_:_:)GLKVector4Divide(_:_:)GLKVector4DotProduct(_:_:)GLKVector4CrossProduct(_:_:)GLKVector4Lerp(_:_:_:)GLKVector4Maximum(_:_:)GLKVector4Minimum(_:_:)