MTL4RenderPipelineDescriptor
Groups together properties to create a render pipeline state object.
Declaration
class MTL4RenderPipelineDescriptorOverview
Compared to MTLRenderPipelineDescriptor, this interface doesn’t offer a mechanism to hint to Metal mutability of vertex and fragment buffers. Additionally, using this descriptor, you don’t specify binary archives.
Topics
Instance Properties
alphaToCoverageStatealphaToOneStatecolorAttachmentMappingStatecolorAttachmentsfragmentFunctionDescriptorfragmentStaticLinkingDescriptorinputPrimitiveTopologyisRasterizationEnabledmaxVertexAmplificationCountrasterSampleCountsupportFragmentBinaryLinkingsupportIndirectCommandBufferssupportVertexBinaryLinkingvertexDescriptorvertexFunctionDescriptorvertexStaticLinkingDescriptor
Instance Methods
See Also
Render pipeline states
MTLRenderPipelineStateMTLRenderPipelineDescriptorMTLRenderPipelineFunctionsDescriptorMTL4MeshRenderPipelineDescriptorMTLMeshRenderPipelineDescriptorMTLPipelineBufferDescriptorMTLPipelineBufferDescriptorArrayMTL4RenderPipelineColorAttachmentDescriptorMTLRenderPipelineColorAttachmentDescriptorMTLRenderPipelineColorAttachmentDescriptorArrayMTL4TileRenderPipelineDescriptorMTLTileRenderPipelineDescriptorMTLTileRenderPipelineColorAttachmentDescriptorMTLPipelineOptionMTL4RenderPipelineBinaryFunctionsDescriptor