Contents

MTLTileRenderPipelineDescriptor

An object that configures new render pipeline state objects for tile shading.

Declaration

class MTLTileRenderPipelineDescriptor

Topics

Identifying the render pipeline

Specifying graphics functions and associated data

Specifying rasterization and visibility state

Specifying rendering pipeline state

Specifying threads per threadgroup

Specifying precompiled shader binaries

Specifying callable functions for the pipeline

Specifying shader validation

Instance Properties

See Also

Render pipeline states