MTLMeshRenderPipelineDescriptor
An object that configures new render pipeline state objects for mesh shading.
Declaration
class MTLMeshRenderPipelineDescriptorTopics
Instance Properties
binaryArchivescolorAttachmentsdepthAttachmentPixelFormatfragmentBuffersfragmentFunctionfragmentLinkedFunctionsisAlphaToCoverageEnabledisAlphaToOneEnabledisRasterizationEnabledlabelmaxTotalThreadgroupsPerMeshGridmaxTotalThreadsPerMeshThreadgroupmaxTotalThreadsPerObjectThreadgroupmaxVertexAmplificationCountmeshBuffersmeshFunctionmeshLinkedFunctionsmeshThreadgroupSizeIsMultipleOfThreadExecutionWidthobjectBuffersobjectFunctionobjectLinkedFunctionsobjectThreadgroupSizeIsMultipleOfThreadExecutionWidthpayloadMemoryLengthrasterSampleCountrequiredThreadsPerMeshThreadgrouprequiredThreadsPerObjectThreadgroupshaderValidationstencilAttachmentPixelFormatsupportIndirectCommandBuffers
Instance Methods
See Also
Render pipeline states
MTLRenderPipelineStateMTL4RenderPipelineDescriptorMTLRenderPipelineDescriptorMTLRenderPipelineFunctionsDescriptorMTL4MeshRenderPipelineDescriptorMTLPipelineBufferDescriptorMTLPipelineBufferDescriptorArrayMTL4RenderPipelineColorAttachmentDescriptorMTLRenderPipelineColorAttachmentDescriptorMTLRenderPipelineColorAttachmentDescriptorArrayMTL4TileRenderPipelineDescriptorMTLTileRenderPipelineDescriptorMTLTileRenderPipelineColorAttachmentDescriptorMTLPipelineOptionMTL4RenderPipelineBinaryFunctionsDescriptor