sampleBuffer
A specialized memory buffer that the GPU uses to store its counter data during the resource state pass.
Declaration
var sampleBuffer: (any MTLCounterSampleBuffer)? { get set }Mentioned in
Discussion
The property defaults to nil, which means the GPU doesn’t save any GPU counter information during the resource state pass. For more information, see Creating a counter sample buffer to store a GPU’s counter data during a pass and Sampling GPU data into counter sample buffers.